Session+3

April 11, 2011 In our 3rd session, we used technology to guide students in practicing different kinds of skills they will need for our problem-solving project. First, we practiced solving a quite challenging irregular-shaped area problem on the Promethean board as a class. We had the students use their checklists to help them solve this. Then we played 2 games on the Promethean board as a class.

The first game was a perimeter basketball game: []

The second game was an area baseball game: []

The class did a really good job with both games. They seem to be catching onto area and perimeter very well. These technology tools were very effective because the students thought the games were very fun. They all wanted to come up and hit the baseball.

We briefly introduced the concept of drawing to scale. We modeled how to solve the first scale problem from the pre-test using the document camera. Then, we concluded the lesson by telling the class that they did a good job and that they would receive more instruction on scale in the future.

This is the link to our lesson plan: [|mathsession3a.doc]